-clothes of main character mimic that of early 90s.
Tuesday, February 3, 2009
Settings
-wood trail behind school near zoo
-debris of building (can see going downtown)
-graffiti murals next to circle K
-Poplar(crossing light from Circle K)
to address time and the character's desire to control time as a result of its annoyance to him.
Another Prop
making a short film 1min or few sec. film characters watch in movie. Make feel like we are looking into another world. Ex. Grand Theft Auto stations & TV channels in the game.
Ex. favorite shows cartoons watch; Dexter's Laboratory-Justice League-esque superheroes
Visual Devlopment
props: foam core with crude drawings on them.
-crude drawings serve as avatars for characters.
-main character's perception of everyone else in film. This shows that he is daydreaming to cope with his monotnous reality.
-Other characters only wear foam core from main character's perspective never their own. We'll only see main character's face.
Synopsis
While daydreaming in class, an escapist creates a theory that time can be controlled based on his comparisons of his daily monotnous and exciting activities. According to the theory, one can manipulate time based on his or her excitement and boredom in such activities as daydreaming. Does time control us in instances when one overworks their self to meet deadlines? What is time other than the system humanity uses to maintain functioning? How is time perceived outside of your social and cultural setting?
After analyzing his theory, the character goes through trial and error situations to prove the time theory to his peers and eventually convinces them that it is true, however, his theory is disproved when he encounters a so called near death experience-passing out after eating what appears to be poisoned or spoiled food. While unconscious he assumes that he is dying and tries to prologue his death using the time theory. As he struggles to regain his conscious, he sees flashbacks of life and gives into the notion of death when he is suddenly waken up by one of his friends. The escapist is informed that he was dreaming, and passed out from smelling his own fart. Upset that time cannot be controlled, the escapist and his peers try to find a way to kill time.
Logline
After convincing peers that time can be manipulated, an escapist searches for solutions to kill time.
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