Thursday, February 12, 2009

TIME INFO QUESTION #1

#1

a) 3 actors

b) Ken Bryan Killer

c) 3 total:
Main building: Mac Lab 1/ Myers Auditorium/ Studio 1
Overton Park: walkway behind museum/ across from Graduate Center on Poplar 
 
Metz Hall: entrance/ inside dorm-hallway/living room

d) N/A

e) foam core avatars worn on faces

f) foam core avatars worn on faces/ snacks/ box cutter



Tuesday, February 10, 2009

1) key light/ fill light/ back light

2) rim light

3) key light

4) fill light 

5) bounce card

Script Breakdown

 2 main characters/ 5 extras

2 locations- Metz Hall dorm/ main building: Mac Lab 1/ Studio 1/Myers Auditorium

special effects-2 matte shots

stunts-N/A

costumes- foam core boards worn on faces w/ avatars on them

props- fake soda products & 2 fake movie clips





Test Shoot Experience

 I was nervous during the first shooting because it was my first time making a short video. As my actor and I started working, I began to loosen up and just have fun with the project. I became so focused on getting the shots the way I wanted that I wasn't paranoid anymore about breaking the equipment or some random situation that would mess everything up. 

One problem I'm sure I might've had with the video is that the first scenes might not have came out clear. I thought that we were not supposed to use some of the other light settings on the camera as well as other lighting. The only major problem was that my second actor did not show up for the rehearsal so I found someone else to replace him.

Being a director felt strange because I was telling my friends what to do. Overall there was good communication between us. My actor understood what I wanted from them, the characters, and they cooperated well. We did not get through the entire script because the remaining actor had to leave, but we were able to get through half of it. 
One of my biggest concerns was making sure that the actors were not bored with the script or during the rehearsal. If they dreaded the script or the rehearsal, then it might have shown in the acting. Also, I wanted to create a loose, comfortable atmosphere with the actors on and off camera. Because everyone was not uptight about this being a homework assignment, or how they looked on camera made this a fun experience. I did not playback the video because I do not want it to mess up on Final Cut, but hopefully the video came out decent.

Thursday, February 5, 2009

Further 'Time' Developmemt (What I have so far)

a) Main character's goal: control time/prove to peers his theory of controlling time

b) obstacles: people don't believe him/characters have one sided conversations with him/peers get distracted 

c) beating obstacles: tricks peers into experiments that prove theory

d) means of doing so: talk characters into experiments
ex: peers favorite show comes on at a certain time. Dude will remind peer of tasks that need to be taken care of before the show
*this may be the key hour of time-which is basically the execution of the time theory*
*or time can be divided. 30min of experiments + 30 min killing time
e) what if they fail: 
  after realizing the flaw of time theory, out of anger, he convinces his peers to help him kill time. or 
*friends think he's lame for misleading them and character has to kill time in x mins to keep them believing his theory.

f) characters realistic doings in movie:
watching TV/ eating or drinking made up beverages

characters' looks:
-main character: wears green plad w/ black dickeys or jeans w/ one pants leg rolled up w/ black timberlands for early 90s look.
*possible variations of wardrobe for diff scenes?*

-others: foam core boards on their faces w/ dead smiley face avatars drawn on them reflecting their thoughts and emotions. 
(foam core faces show what everyone looks like in main character's imagination as he daydreams about them while in contact with everyone.) Main character is an escapist. He daydreams to cope with bland moments of his life.

Possible areas to shoot:

-grafftti murals:
-behind Circle K
-side of High Tone near apartment complex. There are spots-steps,other access points to areas- that allow me to shoot a great distance above characters. (Shooting from high perspective suggests that time is watching over the characters.)

-Dorm/main character's bedroom

-maybe sleeze and slime & various classrooms (for capturing redundancy of main character's daily routines)

-Poplar(across from Overton Park in front of Circle K)-I plan to do a scene of the main character crossing the street. 

This will show how- according to the time theory-focusing on his negative emotions about crossing the street increases 
the lameless of trying to complete a task in this case, crossing the street.
 
 



Tuesday, February 3, 2009

matte example:
Souls of Mischief-wipe example

wipe example
Artists: Souls of Mischief-93 Til Infinity
Black Moon-Who Got da Props 
clothing/character example

Refference

-camera techniques from early 90s movies and hip hop videos.
-clothes of main character mimic that of early 90s.

Settings

-wood trail behind school near zoo
-debris of building (can see going downtown)
-graffiti murals next to circle K
-Poplar(crossing light from Circle K) 
to address time and the character's desire to control time as a result of its annoyance to him.

Another Prop


making a short film 1min or few sec. film characters watch in movie. Make feel like we are looking into another world. Ex. Grand Theft Auto stations & TV channels in the game. 
Ex. favorite shows cartoons watch; Dexter's Laboratory-Justice League-esque superheroes

Visual Devlopment

props: foam core with crude drawings on them.
-crude drawings serve as avatars for characters. 
-main character's perception of everyone else in film. This shows that he is daydreaming to cope with his monotnous reality. 
-Other characters only wear foam core from main character's perspective never their own. We'll only see main character's face.

Synopsis

While daydreaming in class, an escapist creates a theory that time can be controlled based on his comparisons of his daily monotnous and exciting activities. According to the theory, one can manipulate time based on his or her excitement and boredom in such activities as daydreaming. Does time control us in instances when one overworks their self to meet deadlines? What is time other than the system humanity uses to maintain functioning? How is time perceived outside of your social and cultural setting? 

After analyzing his theory, the character goes through trial and error situations to prove the time theory to his peers and eventually convinces them that it is true, however, his theory is disproved when he encounters a so called near death experience-passing out after eating what appears to be poisoned or spoiled food. While unconscious he assumes that he is dying and tries to prologue his death using the time theory. As he struggles to regain his conscious, he sees flashbacks of life and gives into the notion of death when he is suddenly waken up by one of his friends. The escapist is informed that he was dreaming, and passed out from smelling his own fart. Upset that time cannot be controlled, the escapist and his peers try to find a way to kill time.

Logline

After convincing peers that time can be manipulated, an escapist searches for solutions to kill time.

Genre

Sci-Fi/comedy